And also make sure you got your offer_key from [url]http://papayamobile.com/offer/apps[/url], after you register that app. Hi, I use the good key in my game.config and on the admin panel I have :
Offer SDK : [table=1,rgb(229, 232, 234)]
[tr=transparent][td][align=left]Not installed[/align][/td][td][align=left]Not running[/align][/td][/tr]
[/table]
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="$PACKAGE_NAME_PLACEHOLDER$"
android:versionCode="$VERSION_CODE_PLACEHOLDER$"
android:versionName="$VERSION_NAME_PLACEHOLDER$"
android:installLocation="$INSTALL_LOCATION_PLACEHOLDER$">
<application android:icon="@drawable/icon" android:label="@string/app_name" android:name="com.papaya.gamesdk.GameSDKApplication" android:debuggable="false">
<provider android:authorities="$PACKAGE_NAME_PLACEHOLDER$.ppy_cache" android:name="com.papaya.social.PPYSocialContentProvider" />
<activity android:name="com.papaya.base.EntryActivity" android:configChanges="keyboardHidden|orientation" android:label="@string/app_name">
$APP_ENABLE_1_PLACEHOLDER$
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
$APP_ENABLE_2_PLACEHOLDER$
</activity>
<receiver android:name="com.papaya.offer.OfferReferralReceiver" android:exported="true">
<intent-filter>
<action android:name="com.android.vending.INSTALL_REFERRER" />
</intent-filter>
</receiver>
<activity android:name="com.papaya.offer.OfferMainActivity" android:configChanges="keyboardHidden|orientation" />
<activity android:name="com.papaya.offer.OfferListActivity" android:configChanges="keyboardHidden|orientation" />
<activity android:name="com.papaya.offer.OfferDetailActivity" android:configChanges="keyboardHidden|orientation" />
<activity android:name="com.papaya.offer.SROfferListActivity" android:configChanges="keyboardHidden|orientation" />
<service android:enabled="true" android:name="com.papaya.game.ResumeGameService"></service>
<activity android:name="com.papaya.web.WebActivity" android:configChanges="keyboardHidden|orientation" />
<activity android:name="com.papaya.web.ExternalWebActivity" android:configChanges="keyboardHidden|orientation" />
<activity android:name="com.papaya.social.SocialRegistrationActivity" android:configChanges="keyboardHidden|orientation" android:launchMode="singleTask"/>
<activity android:name="com.papaya.chat.FriendsActivity" android:configChanges="keyboardHidden|orientation" />
<activity android:name="com.papaya.chat.ChatActivity" android:configChanges="keyboardHidden|orientation" />
<activity android:name="com.papaya.utils.CountryCodeActivity" android:configChanges="keyboardHidden|orientation" />
<activity android:name="com.papaya.game.CanvasActivity" android:configChanges="keyboardHidden|orientation" />
$WALLPAPER_ENABLE_1_PLACEHOLDER$
<activity android:name="com.papaya.gamesdk.wallpaper.PPYWallpaperSettingsActivity" android:configChanges="keyboardHidden|orientation">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.PREFERENCE"></category>
</intent-filter>
</activity>
<service
android:label="@string/wallpaper_service_name"
android:name="com.papaya.gamesdk.wallpaper.GameWallpaperService"
android:permission="android.permission.BIND_WALLPAPER"
android:enabled="true"
android:icon="@drawable/icon">
<intent-filter>
<action android:name="android.service.wallpaper.WallpaperService" />
</intent-filter>
<meta-data android:name="android.service.wallpaper" android:resource="@xml/papayawallpaper" />
</service>
$WALLPAPER_ENABLE_2_PLACEHOLDER$
</application>
$WALLPAPER_ENABLE_1_PLACEHOLDER$
<uses-feature android:name="android.software.live_wallpaper" />
$WALLPAPER_ENABLE_2_PLACEHOLDER$
<!-- The network access permission, required by Papaya Social SDK -->
<uses-permission android:name="android.permission.INTERNET" />
<!-- Optional permission, can help to make the network access of Social SDK more smart -->
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<!-- 3 new permission since merge from social sdk 1.7 -->
<uses-permission android:name="android.permission.READ_PHONE_STATE" />
<uses-permission android:name="android.permission.GET_ACCOUNTS" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-sdk android:minSdkVersion="3" />
<supports-screens
android:largeScreens="true"
android:normalScreens="true"
android:smallScreens="true"
android:anyDensity="true"
android:resizeable="true" />
</manifest>
Hi Jonathan,
Can you check if you have a same package name on developer's site for your application as your package name?
Thanks. Hi, it was the problem :(, I had to create a new app on dashboard to fit with package name of my game (I put XXX instead of com.XXX).
Is it possible to remove an app on dashboard panel ?
Thanks,
Jonathan Currently, there is no way to delete the application on the developer's site. However, you could change the package name in your game.config file to what you have on the website.
Thanks. [b]Reply [url=forum.php?mod=redirect&goto=findpost&pid=790&ptid=201][color=Olive]jihoonk[/color] 's thread[/url][/b]
I can't because in gameconfig, I have to put com.XXXX, there are checks for that. On the website, there aren't checks and I put XXXX (without com.) and I can't change on website.
Jonathan
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